So this is the "trainwreck episode", huh? Let's see how this works out.

I always found it funny how you casually fight the Chapter 1 endboss a couple times in a row here.

You can actually go back up the chains behind the other towers (not the one you came down at) too and find treasures. Took me freaking forever to realize.

That chained Maser Eye is pretty strong.

The gaol puzzle can be pretty annoying if you don't know how it's done, and it's just incredibly easy if you do since the pattern is completely static and repeats every five rotations. It's worth doing either way cause the Wring is just a damn good accessory. Fun combo is Gunner + Wring -> Enchanted Ammo spam. Pretty powerful.

The goddamn Dark Knight puzzle can go smurf itself though. It's pretty damn silly.

You can go back for that Ribbon you skipped next chapter. You were on the right track, but you just kinda left before moving the platforms in their proper place.

Well that wasn't so bad. I was half-expecting you to suddenly Game Over after spending all that time on puzzles.

Next up, probably one of the most difficult storyline bosses in this game. And also one of the easiest.