Originally Posted by
Fynn
But the mainstream has little patience for that now that all games in it are so action-centered.
That was kinda Hatsune Miku's point though - where's the evidence for that?
Imagine if someone said: "Well, Call of Duty is still selling millions every year, but we've had first person shooting since Wolfenstein 3D, and it's therefore a dated mechanic that we need to stop using because the mainstream are sick of it".
Think back to Final Fantasy X. Very popular game, sold a lot, beloved to this very day. And that was the opposite of getting more realtime, that took away the ATB and slowed the pace. It was great and there was no issue with it as far as I can tell. X-2 then reintroduced the ATB in a very creative way, and pretty much the
only thing consistently praised about that game is the battle system. Then... they just sort of stopped. And I can't figure it out. I can't see that crossover point where the 'mainstream' started being sick of mechanics that they've been perfectly happy with for nigh on twenty years.