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							I generally care more about plot and atmosphere, so I don't see a problem with easy modes whatsoever.
That being said, I do think there is an argument to be made against them when they're so easy they ruin the immersion of the game. In survival horror, for example, if whatever wants to kill you doesn't feel threatening enough I can see how it would ruin the atmosphere.
						
					 
					
				 
			 
			
			
			
			
		 
	 
		
	
 
		
		
		
	
 
	
	
	
	
	
	
	
	
	
	
	
	
		
		
			
				
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