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Psy aedited some of our stuff out for time, but we also mentioned some other interesting things:
- there's a mode in the game that's even faster than turbo mode but they couldn't show it at E3 because in the Lhusu Mines they'd just keep bumping into walls
- a map overlay function has been added, so now you can look at the whole map of the area as you run around
- the sound quality of the voices has been vastly improved
- okay, we didn't really talk about this, but I just remembered that this was mentioned during the E3 presentation, but the load times between the areas are much shorter now, taking virtually no time at all, so FFXII is now a tiny bit closer to being a full-on open world game
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