Probably best to explain as yeah C++ won't work on RPG Maker. Happy to also include dialogue, although I do reserve the right to edit and amend, particularly in the way of my own main characters.

For anyone else who wants to submit anything, first think of stats. HP, Attack, Mag, Def and Mag Def. No need for exact values, just on a 1-5 scale of how relatively high they will be. Then weaknesses, resistances, absorbed elements and status vulnerabilities.

Then for attacks, think of element, type (phys or mag), under what conditions does the boss do the move (does it always do it, does it wait until it's at 50% HP, does it need to have a status applied, does it use it as a counter etc) and strength on a 1-5 scale again.

I would of course remind everyone that having a boss with all 5 ratings is boring and lame. Bosses are fun when you can win!