Yeah, I’m wondering if I even want to put those there at all. The only ones I’d actually be happy to play are Dimensions and WoFF, and as you’ve mentioned, it makes sense to put them at the end since they’re mostly throwback titles.

I’ve noticed that about Black Mages as well! This was another reason I decided against the Red Mage: magic just isn’t that viable end-game and I’ll do much better with a more physical-oriented party. All the higher level spells are group spells so it really does make them great at clearing larger groups of enemies quickly.

Anyway, I’ve actually finally decided to try the Peninsula of Power and got the money I needed in just one battle so that was great! But then I realized that Elfheim is a thing that happens before Melmond, and that’s usually another spot I have to stop and grind for cash, so instead I’ll just take advantage of the Peninsula, just to make the early game a little smoother.