There was a certain point in LR that I was able to, without needing a walkthrough, have time pretty much perpetually paused and as such would get to points that I realised I had to stop doing that just to allow time to pass.

Honestly, playing other games that have a clock, I really wish they did something similar to what LR did. I'm looking at Persona, Stardew, etc. I hate games where you want to spend more time on a day and you're simply not allowed to because time seems to move at supersonic speed.