In FF1 NES, the thief was a justifiable addition to a party. He was the best to run away with, he was a passable attacker, and he dodged alot of attacks. While he was still more of an investment plan towards a ninja, he didn't hold a party back.
In FF1 PSX, this is all changed. What IS the thief good for now? His running ability is all but gone - it seems even among all the classes. His attack power seems to be even worse than the NES version. He doesn't even dodge all that often.
My point isn't to bash the thief as to wonder why they destroyed only this character. Has anyone else noticed this? No other class was neutered to this degree. My standard team of Fighter, Thief, Black Belt, and Red Mage really puts the weakness of the thief to light. He can't hold his own. Well, at least his outfit is improved...
To people that use thieves in Origins, do you do it for any other reason than getting a ninja at class change? Please, enlighten me.