Results 1 to 15 of 15

Thread: What makes a story...

  1. #1
    Memento Mori Site Contributor Wolf Kanno's Avatar
    Join Date
    Oct 2006
    Location
    Nowhere and Everywhere
    Posts
    19,733
    Articles
    60
    Blog Entries
    28
    Contributions
    • Former Cid's Knight

    Moomba What makes a story...

    I was originally going to put this in the GFF forum but have come to the conclusion that the subject matter is too great to be relagated to just video games, let alone FF.

    So the question is simple and I encourage that people use examples and be as specific as possible. Give positive and negative feedback about any medium.

    What makes a story?

    P.S. No smart-ass comments.

  2. #2
    Martyr's Avatar
    Join Date
    Jul 2004
    Location
    Only in Dreams
    Posts
    2,804
    Blog Entries
    22

    Default

    You gotta have a character that the audience will care about.

    That character has to have to deal with some kind of conflict.

    The conflict creates the plot.

    The plot is what makes the story until the conflict is resolved, at which point the story is, uh, dissolved. Done. Over. Finished. Ended. Terminated.

  3. #3
    That's me! blackmage_nuke's Avatar
    Join Date
    Aug 2005
    Location
    Yes
    Posts
    8,503
    Blog Entries
    3

    Default

    P.S. No smart-ass comments.
    Words

    A cliff hanger with an open ending has good effect in stories

    And if all else fails throwing ninjas in can make anything interesting

    eg. the cow sitting by the wet road when a car drove past and water splashed everywhere as the cow got soaked.
    "mooo" went the cow and went back to sleep
    "stupid cow" went the driver

    now with a little change to the italicised words

    the ninja sitting by the wet road when a car drove past and water splashed everywhere as the ninja dodged all the water droplets
    "BAKA!!" went the ninja and threw shurikens at the car.
    "Splat" went the driver
    Kefka's coming, look intimidating!
    Have a nice day!!

  4. #4
    Shadow Master Griff's Avatar
    Join Date
    Mar 2006
    Location
    Canada
    Posts
    880

    Default

    Well first off let me say that smart-ass comments are what I do best. So I just have to say an author makes a story.

    Otherwise character development is a key point that many stories miss. Start out with knowing what a character hates, fears, and desires and move on from there.
    (P.S. A published author once told me that)

    Which FF Character Are You?


    (SPOILER) This Signature STILL contains spoilers

  5. #5
    Would sniff your fingers to be polite
    Nameleon.
    Quindiana Jones's Avatar
    Join Date
    Oct 2005
    Location
    These mountains are made of rainbows.
    Posts
    20,870
    Blog Entries
    6
    Contributions
    • Former Cid's Knight

  6. #6
    Memento Mori Site Contributor Wolf Kanno's Avatar
    Join Date
    Oct 2006
    Location
    Nowhere and Everywhere
    Posts
    19,733
    Articles
    60
    Blog Entries
    28
    Contributions
    • Former Cid's Knight

    Default

    Perhaps I'm being a little too vague... Though Blackmage Nuke seems to have gotten the idea.

    For me it depends on what type of story we are dealing with. In a comedy, I don't usually care for an award winning plot, as long as the characters are interesting and the humor is the type I'm in the mood for.

    I feel it depends on the general theme of the story and it's goals. What was the writer's original intention? Does the story explore it well? Do the characters work for the story or are they irrelevant?

    My pet peeve's in story are forced relationships and potential being squandered. I also hate obnoxious characters that really don't do anything for the story, especially when the author decides that the story should focus on said character going about being obnoxious and makes the story nothing more than a premise to why this character is there being obnoxious... I'm looking at you Fushugi Yugi

    When I emmerse myself in a fantasy or sci-fi story, I usually look to see if the author decided to be somewhat original or if I can just consider it Tolkein and Asimov fanfiction. Sci-Fi isn't so bad but fantasy stories really suffer from borrowing Tolkien to much. I don't ming borrowing ideas as long as you bring something new to the table with it.

    Overall, if the story has a wonderful premise and intriguing plot, I want the cast to be interesting and fit well with it. If the story is more about characters than the actual plot. I want them to be deep and well thought out.

  7. #7
    Gobbledygook! Recognized Member Christmas's Avatar
    Join Date
    Apr 2005
    Location
    Pious Moose's HQ
    Posts
    13,527
    Blog Entries
    6
    Contributions
    • Hosted the Ciddies

    Default

    Humour.

  8. #8
    Martyr's Avatar
    Join Date
    Jul 2004
    Location
    Only in Dreams
    Posts
    2,804
    Blog Entries
    22

    Default

    People are more interested in people than anything else, and they only relate to the most realistic situations that people can get into, and so the best stories, in prose for novels and short story, are all entirely character based.
    Never create a character like Superman, because nobody understands Superman. His problems aren't our problems, so we can't relate. The best character is a character that we can relate to. A mortal, normal, average joe.
    Once the reader can understand and relate to a character, then that character is suddenly infinitely more interesting and intriguing, and so becomes the story.

    This rule remains true whether you're writing Sci-Fi-Horror/Romance or Documentary Nonfiction.

    Rule # 1: Have characters that we care about and relate to.

    Next, the conflict must remain always. A big problem with amateur writing is that the conflict starts late or it finishes early, and this can never happen. In a story, the disaster starts immediately. In fact, one exercise is to start the story where you imagined the climactic moment to be, and then go from there. As long as there's incredible conflict and strife among the main characters who we relate to and care about, then the story is an incredible page turner.

    Rule # 2: Maintain Conflict

    And that's it. Those are the components of the plot, and plot is, basically, a synonym for story. These rules apply and work in all genres, and in all forms of communication from short short stories to feature films.

    A good exercise for practicing this is to write a short, 2-4 pager about a nearly (but not quite) impossible event that happens to a normal person/group of persons, and then see how it plays out.
    For example, off the top of my head here, a foreign exchange student who doesn't speak the language stumbles down an escalator and crashes into a security guard, who is having a really bad day. We understand everybody's stance, it's immediate conflict form the start, and it will end when the conflict is resolved, easily enough, and it can be any story.

  9. #9
    Is it a monster? Blue Flame's Avatar
    Join Date
    Nov 2006
    Location
    Deep in the abyss of... Cheese?
    Posts
    24

    Default

    Romance, Vengance, Depression, Humour, Betrayal. Those I believe would make a good storyline.
    Do not morn the dead, only those they leave behind.

    Xander made the beatiful sig. Thanks Xander, I love it.

  10. #10
    clouded sheep Clouded Sky's Avatar
    Join Date
    Jan 2005
    Location
    Washington
    Posts
    1,376

    FFXIV Character

    Miah Mhakaracca (Cactuar)

    Default

    I don't mind if the characters are a bit annoying, as long as they're well fleshed out and grouned. Personally, I enjoy characters I can relate. To a certain degree. I think that should always be a slight degree of realism to the characters, even if the setting is quite outlandish. I also enjoy when the themes of the story entertwine, or at least don't contradict themselves. I feel like that's happened several times, and I don't like it. If I was more awake, I'd go into more detail. I just finished a class where we explored this question.

    Baa.

  11. #11
    NINJA_Ryu's Avatar
    Join Date
    May 2006
    Location
    Tacoma, Washingotn
    Posts
    1,354

    Default

    Dont have cliches!!!!

    dont do the golden 3 (fantasy wise ) of elves, dwarves and humans!

    or orcs, wizards, all powerful evil, etc. unless you can shake it up!!!

    very important ^^^^^
    Quote Originally Posted by Maxx Power View Post
    So far playing WoW, I've shouted "ROFLCOPTER" on no less than fifteen occasions, danced as a bear at the end of a ship, and compared the Klu Klux Klan to cereal.

  12. #12
    Gamecrafter Recognized Member Azure Chrysanthemum's Avatar
    Join Date
    Jul 2003
    Location
    In the Chrysanthemum garden
    Posts
    11,798

    FFXIV Character

    Kazane Shiba (Adamantoise)
    Contributions
    • Former Cid's Knight

    Default

    It really depends on what's most important to the story. Is it a plot-centric story or a character-centric story? Both are written differently, and to be able to talk about either one needs to know what's important.

    That's not to say that the other should suffer because the focus is on one, but knowing which of those two is central to the story goes a long way in being able to say what exactly makes the story.

  13. #13
    Not responsible for WWI Citizen Bleys's Avatar
    Join Date
    Feb 2000
    Location
    The Wired
    Posts
    8,502
    Articles
    7
    Blog Entries
    60

    FFXIV Character

    Bleys Maynard (Sargatanas)
    Contributions
    • Former Administrator
    • Former Cid's Knight

    Default

    Embedded themes within the story improve it 100%, such as the "coffin money" in James Clavell's Tai-Pan or Kambei's "losing actions" in The Seven Samurai

  14. #14
    Martyr's Avatar
    Join Date
    Jul 2004
    Location
    Only in Dreams
    Posts
    2,804
    Blog Entries
    22

    Default

    Quote Originally Posted by Cthulhu View Post
    Embedded themes within the story improve it 100%, such as the "coffin money" in James Clavell's Tai-Pan or Kambei's "losing actions" in The Seven Samurai
    Oh, right. Yeah.

    Every story has a theme. If you don't have a theme, then you haven't written a story. Officially, without a theme, you've written an anecdote.

  15. #15
    Taco Vendor Ki Ki's Avatar
    Join Date
    Jul 2003
    Location
    Toilet
    Posts
    1,632

    *yawn*

    Well I'm your average happy ending person. A story just doesn't make me feel good if it doesn't have a happy ending.
    And in the case of a romance, if the heroine is completely helpless, it irritates me a little. >:O
    But a happy ending is what makes a story for me.

    Citrus Fruits
    Y SO SRS ?

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •