Quote Originally Posted by chionos View Post
I tend to stick to more consistent damage, but there were a few times that my Basch used an axe.

The techniques were next to useless. I found charge very helpful, and steal of course.
They are very handy at lower levels, when you have just a few spells and very low HP. Horology saved my party countless times at Lhusu mines. Now 1,000 needles, Addle and Shear are what is killing those pesky skeletons at Nabreus deadlands.

I leave my MP for healing and use the techniques for ranged damage (Horology, Numerology,... )

First Aid is very handy too.

Quote Originally Posted by LunarWeaver View Post
I did always kinda wonder why some enemies use Waterga and the earth spell Tremor, but they didn't give it to the player. If the spell effect is already done and in the game, how hard could it have been
Don't you wish FFXII had "Blue Bullet" like X2 ? This way we could copy an enemy's attack