Alright, I'll bite...
I like the fact that you can focus on the story and exploration aspect without having to micro-manage your characters to ensure that you will survive the next battle. With so many games out there where you have to level grind to survive to the next area, this game was/is a breath of fresh air.
I like the fact that this game doesn't spoon-feed you everything about a character, ala FFVII and FFVIII. I enjoy that I can use my imagination to fill in any holes in each character's back story and personality. It makes them more personable and it gives them more of an emotional attachment, rather than games like FFVII and FFVIII where everything is laid out in black-and-white and numbs you with too much detail.
Why is this bad? Half of the games in the FF series have very little differentiation in character stats. And not all characters can share equipment. There is a lot of unique equipment or equipment that is only usable by two or three characters. Anyways, I don't see how this makes for a bad game.
So you didn't use "Fight", so why is that bad? Just because you never use the Fight command doesn't make it a bad game. I rarely use the Item command in battle in 99% of FF's, yet I don't hold that against the games. FFVI's battle system is set up a little differently that others, and it's refreshing, not lame.
FFVI's plot excels for two major reasons:
- NO PLOTHOLES. Unlike later FF's, there is no confusion at to what is going on. Yes, it might be somewhat simplistic, but that doesn't make for a bad game. I'd rather play a game with a simplistic plot over a convoluted one with several plotholes anytime.
- It's an opera. I don't remember who pointed it out at this forum recently, but FFVI is styled after an opera. Obviously the opera scene makes sense, but when you look at the game from the standpoint of being a broadway production or an opera, it becomes that much more enjoyable.
And to summarize, it appears that you either weren't paying attention when you played through the game or were looking for reasons to hate the game because all of your reasons to hate FFVI can be applied to any of the games in the FF series, including 9, which makes them generalizations of the FF series in general, and not FFVI specifically.









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