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Thread: Diablo 2: The Brother (And Sister)hood of EoFF

  1. #1246
    The flying homo! Recognized Member Giga Guess's Avatar
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    Fair enough. I just have visions of some poor dimwit typing it in, and thinking I broke his computer.

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    Masturbation cat must of been reporting to the Infernal Machine.
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  3. #1248
    The flying homo! Recognized Member Giga Guess's Avatar
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    Okay, not for the squeamish, but what the hell is this supposed to be?

    http://www.battle.net/diablo2exp/mon...reziarfg.shtml

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  4. #1249
    Old school, like an old fool. Flying Mullet's Avatar
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    On official Diablo II site Blizzard Ent. published information of a monster called Reziarfg. This beast cannot be seen neither in Diablo 2 nor Diablo 2: LoD. It is a joke as Reziarfg read backwards is Gfrazier - one of Blizzard employees.
    http://www.mobygames.com/game/diablo...ruction/trivia
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    http://www.battle.net/forums/thread....=1&#post163465

    34. Where is the "Reziarfg" monster?

    I can hardly believe I have not addressed this earlier, but anyway, here it is at last.
    The Reziarfg monster does not exist. If you take a careful look at the spelling of its name, you will see that is in fact the name of a Blizzard forum moderator spelled backwards.
    The monster is a joke, nothing more. It is not found in any game file, not even a hint. If it were there, the experienced modders would have found out long ago. There simply is no monster called Reziarfg in the game.

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    One Hundred Chimneys Recognized Member Tavrobel's Avatar
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    YES! I love realm downs for helping people with their equipment!

  7. #1252
    The flying homo! Recognized Member Giga Guess's Avatar
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    Ah. Cool.

    [EDIT] @ Lou, not Tav.

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    Tav witnessed one of the greatest moments of Nom's stupidity today.

    But I suppose such a thing isn't very select.
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    Median anyone?

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    *Nubcake question*

    What are these guilds and clans I hear of from time to time? A few people have tried getting me to join their clan/guild, sometimes even with enticing items.

    So, veterans of online Diablo, what exactly are these guilds and clans that I sometimes hear of? Are they good, bad, etc?
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  11. #1256
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    Anyone have a spare Wizardspike?

    Guilds and clans were going to be an official thing in the game's system, but it was scrapped. If you hear of a guild or clan, they are just people that play together and give themselves a team name or something. I would say that we are a clan. A guild is a little too organized for us, and we are not as exclusive as guilds can be, but we are definately a clan.

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    Mulley had a Wizardspike, though I am not certain if he kept it or not.
    ...

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    The flying homo! Recognized Member Giga Guess's Avatar
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    I have a Wizardspike, but I have no access to my Diablo 2 account at this time.

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  14. #1259
    One Hundred Chimneys Recognized Member Tavrobel's Avatar
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    Quote Originally Posted by Nominus Experse View Post
    So, veterans of online Diablo, what exactly are these guilds and clans that I sometimes hear of? Are they good, bad, etc?
    Diablo II guilds and clans aren't really nubcake questions. This is a hard concept to grasp or explain.

    Mostly, it is spill-off from the days of Starcraft popularity. In Starcraft, you could have what is called an Op channel, where a person, say "Moria" is currently in channel "Op Moria." Moria would have moderator functions, such as banning, kicking, and adding ops to a secondary "heir" (this is the offical term given from Battle.net when you "op" someone). People would often congregate in these channels with operational moderators (and heirs), and play together. This was done often because people were friends and had a common goal or interest, or even a style of gameplay.

    Around 2002, Op channels and clans became much, much more proficient and widely recognized. While moderator options were not expanded, the release of the LotR movies began heralding a major shift in the maps played on Starcraft, called LotR (using LotR or Silmarillion heroes) or LotRish (using original heroes or stories). The premise of these maps is not necessary to know. During this time, Diablo had begun to get its synergies, forcing people to play in a party come Hell mode. Since Starcraft and Diablo use the same account information and realmtags, people would often switch on and off Diablo or Starcraft rapidly.

    Essentially, Clans and Guilds are as SRL said. Clans are people who take common nametags (as account creation is incredibly easy), and play together, whether it be melee, UMS, or played DII. Guilds, however, aren't quite what one would think of in WoW (I also believe the WoW system is a bastardized version of Starcraft's), Guilds are simply a common group of people that share a common goal and may congregate in channels, but hold no allegiance to each other. Guild politics, while being severely anarchic, often did not have to deal with sabotage or things of the like, for people were merely associated, but not a part of something.

    Whether they are good or evil, is really a question that could only be answered in the prime of their days. The Warcraft III system heavily contributed to popularity of Clans, since you can register "offical" clans, in the Warcraft III channels, and even something called "Clan" channels. The difference between these and Op channels, is that Clan channels are private unless allowed otherwise (they are also locked off when no one is in them, except Clan Members).

    This leads to the conclusion that Ops channels can quickly be brought down by spammers (often Moderators and Spammers were bots), and force a disbandment due to raw confusion, and if successful, people would not know where to go and leaders would be forced to start over; Bots would sometimes lag from the spam, and disconnect, forcing no operational control. Clans can slo have up to 7 or 10 moderators, based on clan size. Clans in WCIII are disbanded only by Leaders (from 1 to all 10 of the original Clan founders), and all members are tagged until disbandment, and no longer need a new account (this is optional to make a new one). Strcraft players may join or be associated to WC clans, but are not offical members.

    Clan politics are relatively close to international politics. Clans began dying out after the release of LotR: RotK, as the LotR buzz began fading. There are a few clans that survived, such as the ones on Warcraft III, if for melee (or non-LotR), and several DII and SC non-LotR clans.

    Generally, I would discourage them, simply because they are needless trauma and pointless war making.

  15. #1260
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    My, that was a bit to swallow.

    Sounds silly to me. But why were they literally bribing me with torches (that I presume were duped or completely non-existent)?

    Also, I found a Key of Hate if anyone needs it.
    ...

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