Hey, KH, I'm currently the only one playing basic, and I'm Ladder, USEast.
Hey, KH, I'm currently the only one playing basic, and I'm Ladder, USEast.
Many thanks Christmas!
Horniest Member, 2007! Gimme a little unf unf!
Yeah. Didn't you read the documentation?
Get an elemental attack. Laz says that Stone Skin and Element-Enchanted statuses automatically give immunities in Hell. It's a flaw in the coding.
It's a modification. It changes all of the requisite parts inside of the patch_d2.mpq, and turns each part into something new. It's like playing a completely new game using the DII engine.
By the way, you can't play Ladder using Median. Open and TCP/IP only. Hamachi, I have found, seems to work for playing together.
No, which happened to be a rather dimwitted move on my part...
Hmm... I'll have to keep an eye out for some tri-elemental and/or quad-elemental weapons and the like then...
Or get the Kraken Stance, but that's something I want to do...
On a different note, does anyone have any strategies on achieving the Level Challenges? I can get to the first Priestess (Ice) - with a Necromancer, Druid, Amazon, and Assassin - but I cannot kill her before her swarm of friendlies slay me and then play campout over my dead body.
...
Hey, I have a request...I'm going on vacation in a couple weeks to Montreal...I need to pas off Cim's accounts for that time, if anyone can pull it off? Thanks.
Many thanks Christmas!
Horniest Member, 2007! Gimme a little unf unf!
o rly?
The runeword Berith, Ber Ith Ber Ith has +150-300 Fire, Cold, and Lightning damage, along with some respectable mods. Joy, Zod Ber Ort Lo adds 1-1001 Lightning damage with a Stun. Anything with Way of the Spider/Pheonix, an Assassin OSkill, can add Poison/Fire damage, respectively. I doubt you'll find Way of the Gryphon, though. Snake Stance adds Poison; Pheonix Stance USED to add Fire damage, but was changed.
No, because I don't plan on doing them. I would suggest trying to pick them off, one by one, and running.
Send out a mass PM to Mulley, Lunar, SRL, and Nom. They (oddly enough) still get on from time to time.
This is worth the double post!
Anyways, listen to my sob story of how I qq. So I tried to log onto Europe to play with the venerable Captain Maxx Power. Unfortunately, I never found him online. So I go home to play Median by myself, and I start tansferring items to and from myself as necessary.
Lo and behold, I can no longer host and join any games by myself. I tried to replace the d2gfx, but it failed. So now, I resort to PlugY. However, I went through all of the instructions (not that there were many), and I cannot run the game with Median. Now, I have seen people using Median with PlugY, just that most of the options are disabled.
I just want the shared stash damnit, and I know that it can be used! I don't care about anything else from PlugY, I just want that bloody-smurfing shared stash.
EDIT: Ignore this post. You are all useless, and it works. All I had to do was run the normal game exe.
Last edited by Tavrobel; 09-05-2007 at 02:12 AM.
Making a Vengeance Pally. Any tips?
Many thanks Christmas!
Horniest Member, 2007! Gimme a little unf unf!
Tav did it, so I am too.
I need an Xfer at the next person's earliest convenience.
Many thanks Christmas!
Horniest Member, 2007! Gimme a little unf unf!
LoD. The obvious, Max Vengeance and Conviction are a given. Also some work into the Resist Auras for their Synergies into Conviction is a given too...now I just need to know if there's any equipment I should seek, and any other skills that may help, too.
Many thanks Christmas!
Horniest Member, 2007! Gimme a little unf unf!
Actually, I have not made a Vengeance Paladin on Battle.net since 1.07. I have however, made a Zeal Paladin, and a Fist of the Heavens Paladin.
Vengeance can either go Balanced, or try to focus more on any single element. Due to the massive amounts of duping on Closed Realms, your only option is to make whatever can kill the fastest, and can reach closer to the damage cap. This is reflected in the Aura synergies of Vengeance.
Vengeance (20)
Resist [insert element here] (20), or Salvation (20)
Conviction (20)
Fanatcism (optional 20)
Strength: enough to use equipment (may vary).
Dexterity: none, unless you plan on getting Max Block Rate, which could save you more often than not
Vitality: none, that Red Orb at the bottom is pointless
Energy: all! YOU NEED MANA FOR MELEE LOLOLOLOL
This'll leave about 20 skill points for pre-requisites, and Holy Shield. Stats is the standard build.
Ultimately, you'll have very few equipment options. At the end of the game, you need whatever you can get your filthy hands on that makes your elemental damage higher. Chances are, you will most likely be using Baranar's Star, or Runemaster Ettin Axe. I believe that I have a Baranar's on Ladder.
Baranar has the 1-200 damage of element (all three supported by Vengeance), which is good, and the Strength requirement without needing Dexterity (44). The weapon itself has a 50% IAS. However, Runemaster has the greatest customization options, having 3-5 sockets. You could boost damage by sticking in Ral, Tal, or Thul; you can even pump up IAS using Shael (20% IAS).
Runeword options are Beast, Ber Tir Um Mal Lum, which has the Fanatcism Aura that you so desperately need. Cresent Moon, Shael Um Tir, is particularly useful if you are making a Lightning based Vengeance Paladin. Helm could use Dream, of which we are familar with. Your shield, well, Spirit, HoZ, Exile, are all good flavors. Anything useful. Gloves, Boots, Amulet, and Rings are the standard drill.
Do note, however, that I have a pair of Dracul's Grasp Gloves. You may take them if you wish, for the incredibly valuable Life Tap proc. But to make real use of this, you need some wicked sick Attack Speed, or the Block Rate to prevent life from going bye-bye in one shot.
Armor should be Fortitude, Guardian Angel Templar Coat, or CoH. I'm sure you can look up what fits you the most, Runeword-wise.
Duly noted...it all makes sense, yeah.
Many thanks Christmas!
Horniest Member, 2007! Gimme a little unf unf!
What's the damage cap in Median? 65k?
...
Yeah, anything else rolls over until it hits x%65535, and the remainder is your current attack power. The damage on my Sorc-Druid is close enough to 130k so that it rolls over once, but the spill off remains under 65k.
Laz made the Amazon's other Bow Line better and now I have to start over so I can do that. I'll never get anywhere in this mod because I keep starting over when I get to a skill and decide I don't like it after all. I'll probably get to Buckshot and switch back to something else. Somebody slap me with their tongue.