
Originally Posted by
Loony BoB
I also agree regarding random battles. Surely there is a way to mix in random battles without needing a swirly screen a la FFVII, but I do think they're still needed. Maybe have them come from 'invisible' to visible at a very late moment, so you can't really plot your way around the enemies -you just go straight into the fight. Random battles were also great in that when I went into a battle, I'd be like "Oh, crap." Whereas in XII, you see the enemy from a distance. You go up to it. It's like you're volunteering to battle and that's just boring. When you play other FF's, it's like you didn't intend on battling and they just appeared while you were camping or something. I like that. None of this "Oh, there's that enemy. Well, I'll just heal myself, put on the appropriate commands and then go over."