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Thread: Final Fantasy VII Remake Will Be Announced In August

  1. #46
    Bolivar's Avatar
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    Quote Originally Posted by Super Sepiroth View Post
    i just think as far as the battles are concerned its just the transition from normal gameplay to battle mode that could be improved.

    and also what they say is happening with XIII where the ATB has been sped up to its limit for flowing continuous battle
    Personally I think they should use the enemies appearing on the screen with a minimal transition into the battle screen - like the boss battles in X, that's actually how they were supposed to be.

    One big question is what to do with a world map. It seems to be another outdated feature of RPG's, but if they took a clue from Dragon Quest VIII I think they could pull it off.

  2. #47
    Gold is the new black Goldenboko's Avatar
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    Quote Originally Posted by Bolivar View Post
    Quote Originally Posted by Super Sepiroth View Post
    i just think as far as the battles are concerned its just the transition from normal gameplay to battle mode that could be improved.

    and also what they say is happening with XIII where the ATB has been sped up to its limit for flowing continuous battle
    Personally I think they should use the enemies appearing on the screen with a minimal transition into the battle screen - like the boss battles in X, that's actually how they were supposed to be.

    One big question is what to do with a world map. It seems to be another outdated feature of RPG's, but if they took a clue from Dragon Quest VIII I think they could pull it off.
    I disagree I still love me some World Maps :O

  3. #48

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    This thread is living proof that a remake would not satisfy FF7 fans unless they did something ridiculous like remake it twice; once with a ton of modifications and once unchanged.

    Actually, given these alternate versions of FFXIII coming out (I haven't bothered to read up on it so I don't actually understand the difference) it wouldn't be impossible.
    Last edited by ReloadPsi; 07-31-2008 at 08:17 PM.

  4. #49

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    I wouldn't like to see the game exactly as it was, except with improved visuals. They definitely would have to improve elements of it, like the battle system. I quite like the idea of seeing the monsters, and then entering a battle mode (without a transition screen). And I'd also want them to add a bit to the game with regards to story etc.

    I don't know what people think of this idea, but I think that Vincent and Yuffie should become compulsary characters. Then you could add a lot more to their backstory.

    Seeing what they managed to do with XII in terms of size of maps on a PS2, and the capabilities of the next-gen consoles, they should be able to make a World Map which looks like the outdoor areas in XII. I don't think that it is too much to ask. Look at GTA: San Andreas (which was on PS2) and the size of that map. And there were no loading screens or anything!

  5. #50
    This could be Dangerous! Carl the Llama's Avatar
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    so let me get this straight some of you wan random encounters and some of you want have have the monsters fight on the actual map? well I dont know if many of you have played it but Crisis Core: Final Fantasy VII's encounter system is just great for me, it would be perfect for all of what everyone is saying, those of you who dont want the encounters could just scrape around the wall to avoid the battle and those of you who dont, dont have to.

    Saying that though I think the turn based battle system should stay the same as in VII but with a few tweaks perhaps make it so your characters are running around the screen instead of just standing in one possistion, and maybe they could have break limits like in X and onwards (damage limit ect) and extra bosses or side bosses.

    Maybe if they did a complete overhaul they could make set classes (like in X-2) but with some variations, like maybe you can change their weapons and have a set amount of materia i.e. so if you wanted one of your characters as a BLM their HP and MP would change and they could only equip magic and support materia, somthing along this line I feel would be a great idea for a new battle system.

  6. #51

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    I don't understand this at all, either. People love VII SO much, that they want to completely change the battle system to be exactly like XII?

    If they remake it, I cannot see them not including random encounters or not using the ATB battle system. They are too drastic of changes, and they wouldn't really do much as far as "remaking" the game is concerned.

  7. #52

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    By the looks of it, some people want a new game that is simply called Final Fantasy VII but that has no similarity with the original. I don't understand how people would want a remake of a game and at the same time suggest a complete reconstruction of it.

    I am hoping against hope that if SE does a remake of VII they leave the battle and materia system intact, just as it was in the original (adding only small things such as the ability to shorten the sequences of Summons) and that they please do not touch the story and mess around with it. Just let us fans of the game experience it again with the improved PS3 graphics and sound. If they add anything else, let it be a couple of little bonuses such as a few additional cut scenes and increased difficulty.

  8. #53

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    I'm not much of a VII fan, but I'm willing to give it a second chance. The materia system does need fixed and tweaked, but NOT overhauled. It can work, but it has some flaws that need work.

    If Square does change VII's encountering and battle system, I'll totally skip the remake.

    If Square pissed all over a remake of my favorite one (which they didn't, THANK GOD!), I would be very pissed off and feel betrayed. It would take me a lot to bring me back to buying their games. Recently they seem to be trying to one-up other games and please critics, rather than making fun games and pleasing their fans.

  9. #54
    Will be banned again Roto13's Avatar
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    I don't think anyone wants it to just be Final Fantasy XII with Cloud and Sephiroth. :P But random battles are old and dated. It'd be very possible to keep the regular VII battle system but get rid of random encounters.

    Just having Final Fantasy VII with better graphics and voice acting would be a giant waste of time. I don't understand how anyone could want to pay money for that.

  10. #55

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    Quote Originally Posted by Roto13 View Post
    Just having Final Fantasy VII with better graphics and voice acting would be a giant waste of time. I don't understand how anyone could want to pay money for that.
    But it is a re-make. They wouldn't making anything new. And I think I know a bunch of suckers that would re-buy the game today even without graphical improvements or voice acting.

    For a bunch of VII fans, the graphical improvements and voice-acting alone would justify purchase.

  11. #56
    Will be banned again Roto13's Avatar
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    Well then they'd be missing out on those of us who either A) thought the original game needed improvement, or B) aren't big enough fans to pay $60 on a higher polygon count.

  12. #57

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    Quote Originally Posted by Yaridovich View Post
    I'm not much of a VII fan, but I'm willing to give it a second chance.
    Try and give it a chance again when you have the time. The hype surrounding the game has the potential to ruin the experience for some, ignoring that would help in enjoying the game for what it is: another great entry into the FF series.

    I had to give IV a second chance, which I tried to get into after I played VI but just didn't like at the time, despite how great I was being told it was but a couple of years later I played it again and had a lot of fun with it.


    The materia system does need fixed and tweaked, but NOT overhauled. It can work, but it has some flaws that need work.
    I feel that what hinders somewhat the materia system is the lack of difficulty of the enemies you face. If the enemies were harder, things would be better. Alternatively they could increase the negative impact the different materias have on your stats so as to balance things out a bit.


    If Square pissed all over a remake of my favorite one (which they didn't, THANK GOD!), I would be very pissed off and feel betrayed. It would take me a lot to bring me back to buying their games.
    I would certainly be very disheartened if they messed up VII in a remake...it would be such a wasted opportunity and they would have ruined what is to me their best game to date.


    For a bunch of VII fans, the graphical improvements and voice-acting alone would justify purchase.
    :: raises hand ::

  13. #58

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    My biggest problem would be that i would now have to get a ps3 to play it, unless they release it for the pc, and if they do it should be an instant release, not 1 year or two later.

  14. #59

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    Quote Originally Posted by Yaridovich View Post
    I don't understand this at all, either. People love VII SO much, that they want to completely change the battle system to be exactly like XII?

    If they remake it, I cannot see them not including random encounters or not using the ATB battle system. They are too drastic of changes, and they wouldn't really do much as far as "remaking" the game is concerned.
    Most of us aren't wanting the game to be like XII. We want the encounter system to be like XII, i.e. no random encounters. One can accomplish that while keeping the battle system intact. I really can't see how random encounters improves VII, or is fundamentally tied up to the game.

    And I'm sorry, I would not want to have the exact game with better graphics and voice acting. That would be pure laziness from Square-Enix. I want a fully detailed world map. I want to see my enemies before I fight them. I want more backstory to the game - for both characters, places and organizations. When I walk into a town, I don't want it to consist of 8 or so buildings. I would like to see more NPCs. I would like to see Final Fantasy VII done how the developers would have liked to have done, to the smallest detail.

    And it isn't that much of an ask. The main parts of the story are already written. The code for the battles, sub-games, character movements etc. is still in existence and wouldn't have to be drastically changed. The concept art is still the same.

    But I still want the big heads in it. And Cloud's hair to be that amazing!

  15. #60

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    What i would like to see is that the game be remade with the original game, nut new graphics and mini games and plenty of side quests and fmvs. Changing the main story or adding to the main story really will hurt the active fan and game. Side quest are always a hit and if the remake does happen i predict they will be in there. Possibly new materia???

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