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Thread: Not another remake thread...

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    Memento Mori Site Contributor Wolf Kanno's Avatar
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    Wink Not another remake thread...

    Okay this is a hypothetical question to see how people would react. What if SE did a remake of VII but it was in old-school 2D style? The pre-rendered cut scenes would remain but the rest down to combat was 2D. How ould this make you feel?


    P.S. I am aware of a FFI hack game of FFVII but I'm looking at this title looking more like VI.

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    Fragaria addict Recognized Member Momiji's Avatar
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    I would be somewhat interested, mainly because of my pixels > polygons complex.

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    VICIOUS GEEK SOOT~ヽ(`Д´)ノ scrumpleberry's Avatar
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    Confused, because squenix doesn't normally move backwards. And yes, in my opinion 2D is backwards. It can be brilliant, but there's nothing new to be gained from it :P

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    Recognized Member Jessweeee♪'s Avatar
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    I like 3D better.

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    Light Hero Saber's Avatar
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    Default Ma haha

    FFIV -
    released Jul 12, 1990
    remade July 22, 2008

    FFVII -
    released Sep 3, 1997

    I'm kinda guessing ff7 won't be remade until like 2015 but according to the aztk calander the worlds suppose to end somewhere at like december 2012. Right when a presdental election will be made in the usa.

    jk it could be out whenever but it might be a long time from now
    Last edited by Saber; 08-17-2008 at 10:36 PM.
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    Quote Originally Posted by Wolf Kanno View Post
    ... The pre-rendered cut scenes would remain ...
    frankly cut scenes were awful, why insist on keeping them unchanged? As for game itself - any examples of 2d in high definition similar in style to ff6?

  7. #7

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    Quote Originally Posted by Wolf Kanno View Post
    Okay this is a hypothetical question to see how people would react. What if SE did a remake of VII but it was in old-school 2D style? The pre-rendered cut scenes would remain but the rest down to combat was 2D. How ould this make you feel?


    P.S. I am aware of a FFI hack game of FFVII but I'm looking at this title looking more like VI.
    Unsurprisingly, it would make me feel like I was not going to buy it. I understand that nostalgia would want people want VI in 2D, but in VII, it would really be a step backwards. Nanaki would look plain silly. How would Cloud go into his crazy possessed state? A lot of the game is explained through body language, albeit simplistically. Put it into 2D, and that would all be lost.

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    I wouldnt like it, 3D suits VII for me.
    I also think 3D wouldnt suit some of the older Final Fantasys.

    If I was like Cloud I don't think I would have taken that test.
    Changed to stop Jessweeee♪ from going insane. Is that better?

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    Memento Mori Site Contributor Wolf Kanno's Avatar
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    Quote Originally Posted by scrumpleberry View Post
    Confused, because squenix doesn't normally move backwards. And yes, in my opinion 2D is backwards. It can be brilliant, but there's nothing new to be gained from it :P
    How is 2D backwards? Also, would you say the same if it was being remade in 3D for the PS3? I feel updated graphics wouldn't bring anything new to the story or gameplay.

    Quote Originally Posted by Jessweeee♪ View Post
    I like 3D better.
    Fair enough.

    Quote Originally Posted by unfinished fantasy View Post
    frankly cut scenes were awful, why insist on keeping them unchanged? As for game itself - any examples of 2d in high definition similar in style to ff6?
    Partly because I feel many fans would view the cutscenes as part of the whole VII mythos and charm but they don't have to exist I'm just saying that current technology could allow them to still be used even in a 2D remake.

    As for the second question I hate to admit I don't quite understand what you are asking. You want to know what 2D would look like in HD? May I ask why?

    Quote Originally Posted by champagne supernova View Post
    Unsurprisingly, it would make me feel like I was not going to buy it. I understand that nostalgia would want people want VI in 2D, but in VII, it would really be a step backwards. Nanaki would look plain silly. How would Cloud go into his crazy possessed state? A lot of the game is explained through body language, albeit simplistically. Put it into 2D, and that would all be lost.
    You would be amazed what 2D can actually do. Xenogears alone has shown that a few of the things you mentioned can be pulled off.

    Also, VI and CT have shown that much body language can be expressed through simple sprites and considering VII doesn't have much in the way of overly complex movement, I can't think of a scene off the top of my head that would require serious Blocking that an FFVI sprite couldn't pull off.

    Quote Originally Posted by cloud21zidane16 View Post
    I wouldnt like it, 3D suits VII for me.
    I also think 3D wouldn't suit some of the older Final Fantasys.
    This struck me as an interesting statement, care to elaborate?

    So far some good responses, I'm curious to know how VII's level of 3D is so important to it when I personally feel the story can easily be told through 2D. Overall, I feel only battles would be dramatically affected.

  10. #10

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    Quote Originally Posted by Wolf Kanno View Post
    So far some good responses, I'm curious to know how VII's level of 3D is so important to it when I personally feel the story can easily be told through 2D. Overall, I feel only battles would be dramatically affected.
    It is a point that VII's graphics are simplistic, and it is a fair enough argument that VII is a 2D game placed on a pre-rendered background.

    But making it a pure 2D game with sprites would make the game lose a lot, and not just in the battles. Would Midgar be as moody or depressing in 2D? Would the image of hopelessness come across as clearly in Gongaga or Corel? I love Cosmo Canyon, but would it be the same in 2D. How would Sephiroth look?

    And beyond that, I would not like to see VII remade with the same graphics. For anybody who disagrees that graphics make a game better, go play GTA4. All the subtleties that great graphics can do made the story rise from somethin simplistic to something amazing.

  11. #11

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    Quote Originally Posted by Momiji View Post
    I would be somewhat interested, mainly because of my pixels > polygons complex.

  12. #12
    That's me! blackmage_nuke's Avatar
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    I think it can look completely amazing, particularly if it uses Chrono Trigger or Seiken Densetsu 3 level 2d. However using old school battle (enemies on the left party on the right) doesnt seem complete with only 3 characters in the party and i cant imagine FFVII with 4 character parties.
    Kefka's coming, look intimidating!
    Have a nice day!!

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    Gold is the new black Goldenboko's Avatar
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    Quote Originally Posted by sora_lion_heart View Post
    FFIV -
    released Jul 12, 1990
    remade July 22, 2008
    Thats pretty inaccurate. FFIV was remade for PS1 and GBA as well as DS.

  14. #14

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    Remade or rereleased, goBO?

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    VICIOUS GEEK SOOT~ヽ(`Д´)ノ scrumpleberry's Avatar
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    Quote Originally Posted by Wolf Kanno View Post
    How is 2D backwards?
    Quote Originally Posted by scrumpleberry View Post
    It can be brilliant, but there's nothing new to be gained from it
    I will not back down on this one. I haven't got a problem with 2D, many of my favourite games are. But game companies have exhausted pretty much everything you can do with 2D graphics. They've made the most incredibly beautiful games that you can make with it. 3D just offers so much more scope for doing new things because of, you know, the extra dimension. 2D simply isn't the way forward anymore. To my mind, there's absolutely no way that squenix would remake a 3D game in 2D. Aside from that, I think 2D would ruin the mood of FFVII and part of what it stands for: crappy polygons but one of the first successful forrays into the dark, scary jungle that is 3D graphics.

    Quote Originally Posted by Wolf Kanno View Post
    Also, would you say the same if it was being remade in 3D for the PS3?
    No, because there are enough fans screaming for a remake now that it'd be worth the investment for them to do it properly, they'd make enough money, and it'd be worth it adding new dungeons and features and things because it'd be a project on such a large scale

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