I assume that the more nastier the monster, the more longer they will chase you. I am sure theres fun to be had yet in running from a mob

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The interview was interesting, i like the fact that so many things are customizable. I am also interested if you can use abilities even without enough TP (just of course it will suck if you do like in Mana games). No Auto Attack = YES. Even in WoW it kinda felt like it had it, so manually doing something is alot better than waiting hella years for your weapon to swing even with TP regulating your strength. You're doing something thats the main part.

One thing that concerns me is that theres no mini-map of some sort. Hopefully that makes it into the final build. I hate going /map just to look for my party members, which should have been there from the start. Even Ragnarok Online had that...

Either way i eagerly await more, a couple things i am happy that they changed. However i still feel the more they go away from FFXI's design the more appealing it will be for the most part.