As a genius programmer, I must say that you're wrong there.
Okay, being a little facetious there, but as a programmer I can say that being able to movearound on a screen doesn't make for a fun game. You gotta have imagination and artistic talent, too, to make something worthwhile. It's an artform that relies on the synergistic interactions of engineering and art. Which is pretty awesome.
Not really certain what this thread is about, though. A manifesto on getting into the industry? It's sort of out-of-place in the art forum.






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