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Thread: I Don't Get the Complaints around XIII

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    Let's not get back to the old flawed argument of "You haven't even played it"

    - I have watched hours of video and walk through material of it in both Japanese and English

    - I have read dozens of Reviews good and bad

    - I have read comments on this and other forums

    - We have review sites for precisely the reason of working out whether we want to buy it WARNING WARNING PLEASE MAKE A NOTE OF THIS PLEASE MAKE A NOTE OF THIS!!!! PLEASE READ READ READ READ!!!!!!

    - I am not criticising your right to defend it, you are criticising my right to attack it, hence you are a hypocrite.

    - I have repeated and added to my comments on this game many times. I have not offered my own opinion on the story, because as much as I am sure the comments about its melodrama and useless nature are true, I haven't seen enough of it and thus I cannot have any opinion on its quality. This is not the same thing with the rest of the game which I HAVE done extensive research on.

    - I will not stop criticising it or putting my opinion on it and other games forward on a forum, if you don't like the idea of free speech I suggest you find a place more to your liking?

    Now I will respond to your points:

    But even ignoring this, I don't quite understand how VII is superior to XIII. In other threads, you've complained about the AI and the battle system. I would say that, for every single FF I've played, I would have chosen the Attack command 80-90% of the time
    You WERE GIVEN THE CHOICE and even if that were true it would be a problem with the implementation of the system not the system itself. I have admitted already elsewhere that I believe VII did not fully utilise its system because it wanted to be an easy game. This is not a criticism of the SYSTEM but of the IMPLEMENTATION of it. It can be corrected and I am correcting it with a difficulty mod for the PC version.

    Bottom line, YOU HAD A CHOICE. A choice that XII and especially XIII have taken away whether you like it or not.


    And for some reason, I prefer voice acting.
    Again it doesn't give us a choice and XIII even forces us to read manuals to understand the plot, I mean can that actually get any more flawed?
    This guy are sick is amusing, but seriously, come on.
    This is not a fault with VII's story but with the translation. You can't use a bad translation to knock the story.

    Also, by current standards, VII had a very simplistic story, which also had some rather large plot holes (Tifa not telling Cloud about him not being a SOLDIER in Nibelheim for starters).
    Which she explains as being worried of what he might do, that he might go crazy. So no, this isn't a plot hole, it is explained in Midhir (Mideel)

    And there weren't exactly many environments either. There was the World Map, but that's just green, yellow and blue paint basically, so that doesn't really count.
    There were many different screens that allowed you to explore. I mean honestly, have you even THOUGHT about what you are writing? The world map allowed finding secret islands and utilising Chocobo's. It allowed finding secret areas and making the world more colourful. There were far more exploring allowed in VII and as usual distractions like Gold Saucer and Wutai side quests. Your criticisms are unfair.

    As for green paint, I think you are again confusing gameplay with graphics.

    Games as a whole have improved over 10 years. But arguing that XIII is worse than VII as a game is nonsensical.
    No it isn't. VII had better music, VII had more gameplay (this can be demonstrated to be a fact), more minigames (again is a fact), more NPC (a fact), more sidequests (a fact). All of these were better than what XIII offered. The only thing XIII beats VII on is ....dun dun dunnnnn Graphics.

    VII has far more to do and far more involvement
    than XIII from gameplay perspective and this isn't an opinion, don't kid yourself that it is.

    You are actually arguing that we can't compare XIII with VII because of the time gap....well, that is just a bizarre and ridiculous position I am not sure why I responded to it!
    But you are not arguing about standards. XIII's production values are on another planet compared to VII.
    and yet they spent this time polishing single rocks for 3 days? Maybe VII just made better use of the money because it had to? And XIII doesn't so they don't care?

    And your gripes with XIII seem to be based on personal preference
    When they take away choice that is a flaw

    When they take away interactive NPC and reduce their number massively that is a flaw

    When they keep you to a linear corridor for 90% of the game this is a flaw

    When they take away traditional towns that is a flaw

    When they take away control of characters that is a flaw

    When they stop you choosing who is in your party that is a flaw

    When they make the game have too many cutscenes or a bloated story at the expense of gameplay, that is a flaw.

    I could go on and on and on. But your logic is that less is better and it is a desperate argument that supposes taking away choice is a good thing.
    [

    It has nothing whatsoever to do with personal preference, this is just a convenient scapegoat. Flaws are flaws.

    27 pounds on Amazon.
    27 pounds is more than I would pay for this loo roll and it is still a hefty fee for a game, 27 or 40, it is still money you expect to give you quality and I doubt you could pick it up brand new for 27 when it came out.


    I will stop there, I don't think you have any clue what you are on about, and I am sorry I have just had to tell you it bluntly.
    Last edited by seiferalmasy2; 05-26-2010 at 03:34 PM.

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