Quote Originally Posted by Roto13 View Post
Quote Originally Posted by I Took the Red Pill View Post
Quote Originally Posted by Roto13
I don't get the hate for Final Fantasy XIII. What's the big problem with it? The straight line from start to finish? Does that mean Final Fantasy X is too?
One of my biggest gripes was the sheer lack of diversity among enemy encounters. In X, enemies were not only much more varied as you traveled from locale to locale, but also within an area you'd find a good amount of different enemies in random encounters. In XIII, I got sick of fighting Psicom soldiers after the first 2 hours. Square thought it would be cool to make me fight them for the remaining 33 hours of the game, I guess.
A good chunk of the game takes place on Gran Pulse where there are no soldiers at all. Or any people, for that matter.
lol fine. I dislike the 22 hour tutorial in which the only enemies I encountered were Psicom Soldiers. Go ahead, keep telling me the reasons I don't like the game are wrong. I will continue to lol at them.