
Originally Posted by
Roto13
I don't get the hate for Final Fantasy XIII. What's the big problem with it? The straight line from start to finish? Does that mean Final Fantasy X is too?
One of my biggest gripes was the sheer lack of diversity among enemy encounters. In X, enemies were not only much more varied as you traveled from locale to locale, but also within an area you'd find a good amount of different enemies in random encounters. In XIII, I got sick of fighting Psicom soldiers after the first 2 hours. Square thought it would be cool to make me fight them for the remaining 33 hours of the game, I guess.