On the contrary, we felt that we had solved the puzzle in the most intelligent way we could, and were proud of ourselves.
Now, figuring out how to kill an Intangir was a bit more of a chore. That stopped me dead in my tracks until a few weeks later when I got the strategy guide.
And by the way, Final Fantasy VI isn't the best game ever because of Zozo, or the Opera Scene, or the music, or the gameplay, or Kefka's Tower, or anything else besides the Solitary Island.
I say so because I am still alive because of the Solitary Island.




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