Well, accessories are different than armor. Accessories are typically have one random trait like Auto-haste or Strength+10%. A lot of them are situational, and many of them are useless (Deprotect resistence +30%? wtf?). You could easily go through a game like FFXIII with just some basic HP+ or damage+ accessories. Armor on the other hand focuses on defense and upgrading thoughout the game. Level 1 armor will probably not make it easy for you when you face hard-hitting bosses. Certain armors also come with bonuses making a tradeoff of defense vs. bonus possible. It requires a lot more active management of equipment and I like that about it.







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