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In most RPGs that feature gunners, the attack animation is limited to one shot, but the statistics are measured as if you're on an actual battlefield firing multiple round per trigger squeeze. The higher your level, the more bullets you fire in a single squeeze. Naturally, since ammunition is infinite anyway, you may wonder why it isn't always maxed. I would say that at a higher level, you're able to carry more "hypothetical ammunition." Yep.
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