
 Originally Posted by 
The White Wizard of Fynn
					 
				 
				
The game is old and cartridge space severely limited dialogue space.
			
		 
	 
 I'm not sure if it being developed on a cartridge is a reason for its limited dialogue.  I think that the attitude towards development of role-playing games was to make it resemble Dungeons & Dragons electronically with a basic story and basic motivations for its characters, and to leave more to the imagination of the player.  I am pretty sure that dialogue takes up a small amount of space on any medium, including a cartridge.  Role-playing games, and video games in general, weren't too focused on the story.  It may have been a product of the decade; some movies from that time period are all about style rather than substance.