
Originally Posted by
Wolf Kanno
Edgar - Obviously, his Tool Command needs to be nerfed. There are a few ways to do this:
Easy Way 1: Make all of his tools 1X use per battle so you can't spam them. This still makes him pretty strong in the game, but not outright overpowering in boss fights.
Easy Way 2: Redo the damage formula and make his level no longer a factor in it. Instead rely on his stats, as this will make the esper system more practical as well as his equipment.
Medium Way - Make his tools have cool down times in terms of battle. So using AutoCrossbow in a battle makes it unusable for three battles afterwards. The number of battles needed to recharge is based on how broken it is. I feel this would greatly balance Edgar out while still keeping his Tools pretty powerful.
Hard Way: Create a Fuel system, though I feel this would be more cumbersome than balancing. I noticed most people don't like characters who have to keep track of arbitray ammunition in Turn Based RPGs. Just ask Billy Lee Black in Xenogears and Rangers in FFIII.
Other than that, I would probably strip him of being able to use the Ultima Weapon and Lightbringer as well, since he can use the Dragoon combo build. The guy has way too many options.