It all depends on what kind of game we're talking about here. If it's military shooters, or games that simulate a section of society, today they're probably representative of that demographic. In Call of Duty and Battlefield, you get a couple white guys, a couple black guys, and a woman piloting an aircraft or on the radio every now and then. But if we're talking about games with fantastical settings where the character can be anything but ends up being a white male, yeah there could be some kind of a problem.

The truth is in America, most game developers are white men. They're going to make experiences that relate to them. It's natural for people to make stories based on what they know and where they come from. In the law, when it comes to discrimination, it's usually not enough to find a disparity and scream racism. You have to show there actually was a discriminatory intent.

Recently, I have noticed a trend to have strong female protagonists, or at least strong females front and center in the story. This probably started with Portal. People love Chell. But of course there's FemShep being a big part of the Mass Effect experience and Blizzard feeling they needed to retcon Leih into the story of Diablo.

As far as the race thing, I think it's going to change on several fronts. On the one hand, you have different people gradually coming into the industry from different backgrounds. But also, I think a lot of developers are interested in exploring different perspectives and telling different stories. Assassin's Creed III stars a Native American protagonist from what I've heard, I think that's another big step.