I just want to say that I share supernova's pain. It didn't occur to me that upon returning to a room I'd already been in that it would be a very different room with a save point. The annoying thing about this is that when I fought the boss of the area where Zidane is at the time, I'd gotten all steals done really quick, and been able to finish the fight extremely quickly. Of course, I then did everything up ot the point of the bookcases and thought to do a little backtracking to see if I missed anything, ran into the wrong enemy and had everything go wrong. Two characters got Stop'ed immediately, I had Garnet with me, and she constantly gets constipated or something and doesn't carry out her commands, so she didn't fix them, the other character had already been given a command and by the time he carried it out and started charging his bar for his next move, he'd been Stop'ed too. That left just Garnet, constantly getting flustered about how tricky it would be to use an item and failing each command, and then she got killed, and that was that.

And then I look up this Desert Palace thing, find supernova's thread and discover that all I had to do was go into the previously Moogle-less room in order to discover a Moogle has, at some point over the past 20 or so seconds, walked into the room and set up shop. Of course! Why didn't I think of that!?

Dammit, Squaresoft. >=( You do so many things right, but you can really be good at finding ways to do it wrong.

So basically I had to redo the boss fight in the previous area and it took smurfing forever to get that bloody Holy Lance this time, and then I get buggering up with Cid and his walking up to get a key from near a monster and got it done in the end with about 3 seconds to spare. Then I saved, then I went to bed. At least I know what I'm doing for the next 20 minutes of the game, and which enemies I'm not going to waste my time on.

Still enjoying the game, though.