I'm a little lost. I thought this thread was about turn-based battles, and now we're talking about whether games are overly battle-oriented or story-oriented and how linear the game is. Anyhow as to me, I prefer a balanced mix. I don't like games that are so linear that there's nothing to break up the monotony of pushing forward. I think Unlimited Saga was like that. At the same time, I'm not an overly huge fan of games that have almost no story and instead are just a sandbox game. Anyone with an ounce of intellect would realize that there's actually nothing really worthwhile to do in such an environment. Anything and everything just starts to blend together. I'm casting a cocked eye at Dead Rising here.

Quote Originally Posted by The White Wizard of Fynn View Post
That's amazingly disrespectful. If someone takes the time to write a long, in-depth reply and the you just disregard what the person said instead of engaging in a discussion, that is just plain rude.
Not really trying to defend j, but people ignore my lengthy posts almost all the time and I hardly ever poke at anyone about it. Some people find walls of text difficult to sift through. It's easier when they shake things up. Bold face a line here. Change the font there. Text size. Text color. Anything to draw attention to a specific point you're trying to make. My personal methods have been [quote]s and spoilers. One makes the post longer while the other shortens it. But that's all still more opinion.