The only thing I didn't like about Chrono Trigger were the mandatory battles. Every screen you walk onto forces you into one. Walk a few pixels in any direction and a monster will pop out and there's no flee command.

When it comes to plot or story, I didn't really care either way CT, CC, whatever. Because I didn't have to think of CC as a direct sequel, I pretty much treated it as a different game. I used to feel that sequels should follow the plot of the original character's stories, but when everything in the original is tied up in a neat little bow, the only options left are either to show their happily ever after or to introduce some new stupid evil to make a mess they have to clean up. In the latter case, you might as well hand the reins over to entirely different (if not new) characters.

People say they don't want sequels to the FFs because their plots have been closed and almost always complain when a sequel goes in an entirely different direction. Why do people play video games in the first place? Because they're children. Big, whining, diaper-pissing children. I like both the Chrono games and would hope to be able to play another. If they remade Radical Dreamers into a canon RPG, I would play it and, chances are good that I'd love it.

To be clear though, I would prefer Chrono Trigger to get the same treatment as FF4, but given a more DQ style so as to keep the DBZ design of the characters.