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I think my biggest problem from what I've seen and heard regarding FFXIII and its ilk is that the story and characters aren't reasonable and relatable. It's not a well-written epic, regardless of its linearity. All the greatest JRPGs were pretty linear to some extent. Chrono Trigger being the biggest exemption I can think of
But my favorite JRPG franchise is Shining Force, and its hard to get any more linear than they are. But I'd play them over and over and over again, because I loved the characters, I loved the stories, and I loved the world. They were all well crafted and well delivered. I don't know how or why, but a lot of companies just don't know how to do that anymore. Their worlds are questionable, their characters are completely unreasonable, idiotic and annoying, and extremely hard to relate to, if not impossible in a lot of cases. It cripples any investment you might try to create with either the characters or their story
Bravely Default had an interesting world that was delivered to us fairly masterfully. The plot wasn't completely unreasonable, though fairly uninspired, it was extremely well done. And (I believe) above all else, the characters were ridiculously well crafted. Even the bad guys were lovable. There's probably someone in there most people can relate to, and even if not, there's someone or lots of someone people at least LIKE. They can get behind, and invest in
This is the problem I've had with Final Fantasy since VIII. Though XII had a well crafted world, and interesting characters. I failed to get invested (sadly) because Vaan didn't disappear from the plot fast enough. And he was too ridiculous for me to stomach for too long. And Penelo was barely any better. And dear lord did I want to slap people in VIII and X. And I've heard enough to know that XIII probably doesn't fair any better, and in some respects it probably fairs even worse
Bravely Default is not a perfect game, but it is a great example of how well received games are when enough thought and love ... and intelligence is put into crafting story and game world and characters. Entertaining game mechanics help a lot too I suppose, but I probably would have loved the game even if they were stuck with their first few jobs or stuck in an archetype
This is what got me when I recently played Tales of Xillia. The story was interesting, the world was fun to explore, the battles were fun to play, and the characters were beyond tolerable. I actually liked 90% of them and could relate to how a lot of them felt and reacted
I've called Japan out on their heavy reliance on melodrama rather than real drama, and the possibility that most Japanese creators might actually have trouble telling the difference between the two, or separating them from one-another. But I think their problem actually stems deeper than that, considering how frequently these unrealistic, unreasonable, unrelatable characters keep popping up in their JRPGs (and other genres and media). I mean what purpose does the trademark "mascot" character ever serve anyway? Or the hyper-active annoying girl? Or the silent brooding guy with a dark past? The plot would go on just fine without them and the audience could relate better if the characters were reasonable and well-rounded. And used things like ... logic or something
This is why I prefered games like FFVI FFVII and Xenogears for my JRPGs. Those archetypes may have still showed up, but they were sprinkled on super lightly by comparison. And the rest of the cast and plot was generally pretty reasonable and relatable. Easier to digest and get invested in. And its super rare to find that these days. Hell it was super rare to find that back then. That's what made those games so special to me. I have high hopes for Team Xeno at Monolith Soft to do it again. Because Square sure as hell won't. And all the companies working with Atlus and NIS are too content with their niche markets to worry about it. Which is fine. It'd just be nice if someone could pick up the torch. Maybe Persona 5 will fall in there somewhere. 3 and 4 didn't have super annoying or retardedly ridiculous characters
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