Quote Originally Posted by Bolivar View Post
If you use your MP efficiently you can make it through each area and defeat it's boss without grinding. Worst case scenario you have to use a Chimera Wing to TP back to town and you give it another go but I never really "grind" in DQ games, as in pacing back and forth a high XP/Gold area. It's differect from FF where you really only use nukes and heals, and the generous gold allows you to stock up on near-infinite potions. DQ is more about resource management and seeing if you can complete each dungeon in one shot.
This depends on the version, if you're playing the original versions, the XP/Gold given by enemies is much less than most of the ports. DQ is one of those series where the ports/remakes finally make them playable. In the GBA port for DQI and II you get nearly twice as much XP and Gold from enemies for instance reducing the need to grind whereas the original NES versions did require you to basically reach a new town and grind until you had enough money to purchase new equipment and gain levels before tackling the dungeons and then moving onto the next area.