Quote Originally Posted by Wolf Kanno View Post
I simply ask why? What makes a 10 hour experience different from a 40 hour one.
Commitment, along with a hundred different other things, none of which are relevant, constructive, or likely to help your argument that popularity is a zero-sum game, where video games can only sell units to the detriment of other video games.

Final Fantasy XIII did not sell less than X-2, nor did its trilogy sell half of the Uncharted trilogy; we've reached the point where you're just making things up. There comes a point where our discussion threads are no longer exchanges of ideas, they're just meaningless words being thrown against eachother, and that's not something I'm entirely interested in doing anymore.