I think there is a lot to be said for the graphical style of the older games to be honest. A lot more than what many are giving credit for. The pre-rendered art offered an ambience that I don't believe 3D games can quite match up to. I cannot quite put my fingers on a descriptor to use in order to try and convey what I mean. There is a sort of sombre-moodiness to games that have pre-rendered backdrops. A hidden depth if you will humour me. I find it very atmospheric; I can say the same thing about the original Resident Evil games.

When they crossed over to a fully immersive 3D environment, there was a sort of artificiality to them. They can look pretty, but something is missing and I find the world a little more hollow and without definitive character. It's a little bit like a sensory overload, there are too many geometric shapes flying at me at once. I can only possibly equate it to technical perspective drawing in comparison to something more cerebral like water colours. Perspective drawing looks technical and whilst excellent - I feel it lacks some sort of soul and character.

Maybe it is just me. Anyone else get a similar flavour in regards to this?