Quote Originally Posted by Karifean View Post
Sorry, but one thing, in the postgame at least, is undebatable: the celestial weapons are doubtlessly the best weapons in the game. Why? Because they make your physical attacks completely ignore the enemy's Defense stat. This makes a huge difference against some enemies and makes customized weapons far inferior to the celestials in those particular fights.

Take Penance, the ultimate superboss, for example. His Defense is so high that at 255 Strength you'll still only deal around 20000 damage per hit with a customized weapon. Celestial Weapons consistently do 99999, even with a far lower Strength stat. In the end, they will vastly outperform the alternatives.

I find it kinda sad that they have that property, it makes customizing feel a little pointless. I'd have preferred it if they had just been regular Break Damage Limit weapons with a few free slots that you can customize at will.
Interesting points, I've only ever gotten the celestial weapons once (as Shauna said for bragging rights), and only ever bothered to kill Penance the legitimate way the same number of times, every other time I have only whip out my trusty 1HK Yojimbo.I see the legit Penance fight as a pretty boring fight where you spam Quick Hit over and over and over... if it was more fun I could see my self doing it more, but with 12m hp (not to mention killing the arms dozens of times) fighting Penance is such a chore.

Btw 255 STR on a non celestial weapon deals about 60k damage, which in the long run is considerably slower, like you correctly theorize.

Quote Originally Posted by metagloria View Post
Quote Originally Posted by Fox View Post
I know it's painful, everyone. But let's not forget that Blitzball existed in FFX-2 as well...
..."existed". It's nothing like X and nowhere near as rewarding.
That's kind of his point lol.