Quote Originally Posted by Ayen View Post
So... it's not as bad as MGS4 where you could run around like Rambo and it wouldn't do jack trout to you?
You will die quite a bit in this game, in fact you get a "pity gift" if you die too often in a mission. You can still Rambo it, but you have to be smart about it because guards will swarm you quickly. You're not so much hiding around the hot zone as fleeing it if you get spotted or caught. There is also no radar except for Marking and that's only useful if you're good about researching the areas you're infiltrating; or if you have D.D., who is a tad bit too convenient and can be a crutch character, along with Quiet, if you let them.

Another element not mentioned too often unless you watched all the Game Conference trailers is that enemies will evolve to counter your tactics. Do most of your missions at night? Suddenly they all start using Night-vision goggles. Like doing head shots with the tranq gun? They'll start wearing helmets that deflect tranq rounds and alert them. Rambo a lot? Riot Shields and full body armor with upgraded machine guns that will tear you apart. You really have to mix it up sometimes to keep the enemies on their toes or they will do it to you. Also Rocket Launcers, sniper rifles, and armored vehicles become common not too long into the game. The enemy A.I. is much smarter and work well as units, so getting spotted can mean certain death since they'll use suppressing fire to keep you pinned down so they can either send heavily armored guards to put you out of your misery or have their snipers move to a better position to pick you off. You don't have much health either, so yeah... death comes pretty quickly if you play stupid. The game's strength really isn't so much that it's a sandbox MGS game, it's the fact the enemy A.I. really does evolve with you.