Quote Originally Posted by Wolf Kanno View Post
Probably Shin Megami Tensei III: Nocturne's version of the Press Turn system. P3 and its brethren kind of dumb it down too much and removed the defensive game it develops into. The battle system takes elements from popular TCG games like Magic The Gathering where building a defensive based party can actually take you farther than the usual RPG Blitzkrieg style offense favored in most games of the genre. In terms of a modern JRPG that actually requires tactical thinking and long term strategy, it's easily the best in the genre of turn-based battle systems.
Nocturne definitely has one of my favourite battle-systems and I do appreciate the defensive aspect of it ,- but I feel that the execution in practice could have been a lot better. Enemies getting extra turns just to cast instant death spells is a total pisstake IMO.