Quote Originally Posted by DMKA View Post
It's a neat idea but unless I hear about some exclusive game I simply can't survive without playing then I probably won't buy it. If what I've read about the technical specs is true then the thing is obscenely under-powered next to its contemporaries, again, just like the Wii and Wii U. Which, don't get me wrong, as long as the games are good it's fine, but that doesn't bode well at all for third party support.

I paid full price for my Wii U and have played maybe three games on it. I don't want to do that again.
Well, there are a ton more good games you can get for it, for cheap too now (probably cheaper after the Switch announcement).

Yoshi's Wooly World
Hyrule Warriors
Mario Kart 8
Fatal Frame: Maiden of Blackwater
Super Smash Bros.
Super Mario Maker
Splatoon
Pokken Tournament
Tokyo Mirage Sessions #FE
Pikmin 3
Captain Toad: Treasure Tracker
Xenoblade Chronicles X
Super Mario 3D World

Not to mention ports like Wind Waker HD and Twilight Princess HD.



I usually take the opposite approach to games, though. I'm quite happy to buy a console for one killer game. After all, I own a Vita (most expensive Persona game I've ever bought, but I've gotten hundreds of hours out of it, and eventually got Dancing All Night to go along with it, so it was worth it).

Nintendo keeps quality coming.

And, frankly, most third party companies that push for bleeding edge graphics rarely, if ever, impress me any more. I don't own a 4k TV (and can't tell the difference between 4k and 1080p unless I'm doing a side-by-side comparison), so all those lovely extra pixels mean nothing to me. They could be putting that development time into having games that don't need a patch day one to stop the game from crashing.



The Switch isn't a new idea. The Vita tried the idea, but was too expensive to develop for, and was a separate console for people to buy. Ages before that, the SEGA Nomad was a thing. But it was another expensive piece of hardware for fans, and it was designed by someone who thought that the Game Gear didn't chug batteries enough.

The idea of a hybrid console/handheld is one that keeps popping up for a reason: It's a good sell, if you can pull it off right. I think it's honestly the future of the industry. Scorpio and Neo can run their 4K gaming, but where will the next gimmick be, the next console generation? Graphics can only really be pushed so far, and plenty of developers have already commented that they don't like the developmental troubles that Sony and Microsoft's half-generations have pushed on them.

But the ability to play your games anywhere? When graphics can't be pushed further, miniaturization will take center stage. This idea will play out, and will be mainstream. If Nintendo can capture it now, they have the potential to make bank as they take a step that the rest of the industry is going to follow behind them in.

The real question, in my mind, is whether Nintendo hit the right time or whether this idea should have waited longer. For me, personally? I'm sold. It's more powerful than the Wii U, and that's about all I need. That system has some fantastic games and only maybe two of them have ever performed poorly. But is the mainstream market? Or will it take another generation? I genuinely don't know.