Quote Originally Posted by Sephiroth View Post
That definitely and I think that is not necessarily a bad thing.
It absolutely is to me. Look at what happened to series like Resident Evil and Dead Space. Dead Space 1 and 2 were phenomenal survival horror games. Then Dead Space 3 happened, a game that ditched the horror elements and themes of dementia of the past titles, and included more action and co-op gameplay in order to reach a broader audience. The game was a massive disappointment both critically and financially.

Resident Evil had the same problem. I personally loved RE5, but at some point Capcom ditched their survival horror roots and instead made RE6 more action-packed and co-op oriented in order to reach a broader audience. It was the worst received entry in the series and even though it sold a lot of copies, it was still a financial disappointment to Capcom.

More often than not, game series that attempt to reach broader audiences end up ditching the parts that made them so successful in the first place. This leaves core fans jaded and uninterested in the series, because the things they fell in love with have been replaced with generic "action" elements. Ultimately the games often aren't compelling enough to bring in new core fans to replace the fans who left.

As much as I love Final Fantasy, I strongly oppose the direction SE is taking the games currently. I don't want 'realism' or constant action sequences. I want the 'Fantasy' to be put back into Final Fantasy.