It's all about getting Arabahki, he is almost always a highlight for me when he actually shows up in the game cause dude reflects Physical and Gun. Also, Lucky Strike just has a ridiculously high Crit rate, so it's always dangerous. I am actually pretty happy that P5 brought back some skills from Nocturne where they do low damage but have like 70% crit rates attached to them. Lucky/Mircale Strike is one of the reasons why Mona is such a well rounded character.

Quote Originally Posted by Yellow_Magic View Post
I'm now not sure what my favourite Persona game is anymore. It used to be Persona 2: Eternal Punishment, but the dungeon design in P5 is hands down the best in any jRPG I've ever played, and the graphics/music are super slick.

I've never been a fan of the MC-death==Game Over stuff, though, and the enemy encounters weren't varied enough for me to appreciate the battle system as much as I probably should have.

But overall, apart from the underwhelming final Palace, I really really liked P5. I Wouldn't be surprised if this picks up most Game of the Year awards, and there appears to be a lot of competition from what I can tell (still haven't played Nier Automata!! Woe is me)
I certainly agree about this game seriously contending with my favorite entries within the Persona series. I love P2 and P3, and this game kind of feels like a love letter to the fans of both games.