Started this back up again. Just did the first part of the Cactaur Nation quest and I backtracked to get a few more Blue Mage skills including the awful Fire Breath skill and significantly better Heaven's Cataract (damages and lowers magic and magic defense) and the Storm Cannon (Group attack that calculates damage by User's Lv*30) so at least the class now has some better crowd control options. I am definitely digging the Lady Luck, Dark Knight Alchemist combo. It give me the same joy as an FFIII team of Dark Knight, Viking, Bard, and Evoker I used for a little while. While not exactly a great team for boss battles, it is a great team for dealing with trash mobs. I am running into some issues now since I switched Rikku and Yuna's classes with Yuna now being LL and Rikku being an Alchemist so I need to relevle them to regain Tantalize and Mega-Potion Stash. Paine is close to mastering DK and I'll switch her over to Berserker after that. I am a little annoyed by the fact certain enemies only appear in certain chapters. Specifically yhe fact the enemy that knows Mighty Guard appears in the first two chapters (when you have no access to Confusion) but now that I have three classes with the ability, said enemy is gone until Chapter 5. It's not even like Mighty Guard is OP in this entry.