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Mirage, as one who works in the publishing industry, used book stores are a damned parasite, especially in college textbook sales. I've seen the numbers. I've seen the cost of what goes into making a textbook. I can confirm there's a damned good reason those textbooks are so expensive, and a good chunk of it is because there is no major profit outside the initial release, much of which is due to used books sales. While I doubt it is the main factor, I would not be surprised that this is also the case for video games.
And yet the irony here is that book publishers seem to be making a bigger push at selling less expensive digital copies than the people who work in a medium which is digital by definition. Just look at the state of console digital sales. I've noticed Sony making a more pronounced effort in the last year or so to get digital releases on the Playstation store when games come out, but that still puts them what? More than half a decade behind Steam and the PC market in general? To say nothing of other platforms like smart phones which have had this stuff figured out for years as well. It's kind of sad really, since a solution that can satisfy both publishers and consumers is right there. And it's even sadder if you're falling behind books when it comes to keeping up with current technology.