The skill systems behind Morrowind's gameplay are more authentic in their RPG spirit.
But other than that... idk. There are no puzzles. The traps entirely consist of doors and chests that glow purple so you know what they are. The dungeon layout design lacks even an ounce of creativity. Stealth is a hollow mechanic. As is enchanting. And over a decade of modding hadn't been able to alleviate just how painful the movement and combat are.
Morrowind is a better designed setting. Oblivion and Skyrim are better designed video games.





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