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Thread: is Sephiroth the best bad guy in the series?

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  1. #1
    Banned Dragon Mage's Avatar
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    That's not his mother. It's not even an entity separate from Sephiroth mentally. It's an extension of himself, sent to do his bidding while he gathered power.
    Oh boy, not this again. Yes we know that Jenova wasn't his actual biological mother. We got that. But I'm using 'mother' (Jenova) because that's what he constantly reffered to her as. I'm just going with the flow, in this case. Besides, it has been agreed upon that the sephiroth you see throughout the game is just Jenova, controlled by sephiroth, in a different form.

    Genius and insanity are NOT mutually exclusive. Not to say that you are incorrent, but Hojo, for example, was bat loco.
    Oh, yes he was insane. Cunningly insane, but still insane. And, of all things, insanity does not make one cool. (a red cape does!) but not insanity.

    The man can kill you without mussing his do. That's decently badass.
    Considering that he didn't really have any hair style to mess up...it still does not make him cool.

    The Dino Killer was larger than Meteor. Meteor was also moving at slower speeds.
    And no, Sephiroth was NOT destroying the world to give it back to his mother. He was doing it for himself. At one point when he thought he was an ancient, he was doing it to revenge the atrocities done to himself and what he thought was his mother, but by the time the game starts, it's all about the Sephy.
    If the 'dino killer' was bigger than meteor then please, do explain how an asteroid is bigger than a small planet!
    And sephiroth said that he was going to give the planet back to his mother. I believe it was in the flashback. So it was all about him destroying the world for his mother.

    HE WAS JENOVA'S MIND. JENOVA WAS HIS PUPPET, HIS MINION, HIS TOOL.
    Please reread the quote you were replying too.

    Never underestimate the rogue or the monk.
    And Wizards are only as good as the person playing them. I've known MANY a horrible wizard in my day.
    By the by, what about spellblades, eh? Y'know, sword AND sorcery?
    Of course, any mage is only good so long as their spells hold out, and they have a nasty tendency to run out.
    When you look at the potential each class has, they're all very badas*. Each deserves respect.
    If what you say about wizards and the player is true, then I'm afraid you have yet to meet an actual experienced wizard class player.
    Spellblades are very nice no doubt. But they're that nice because they combine magic with the sword. Not the other way around.
    And as for your slam at the spells, wizards have a good number of spells, esp., if you take the time to scribe some scrolls, have a high intelligance score, and know how to manipulate the given amount of spells well. It all takes some careful planning and calculations, but it is well worth it. And wizards are not useless without any spells if they have a natural strength score of 17. I don't even use spells half the time. I tend to use more spells in areas other than battle.

    Yes, one of the lowest powered setting in D&D...
    Do explain. A dragon orb, grimoire, epic weapons, artifacts...seems pretty powerful to me.

    Just getting started. You WILL be knocked down.
    Let the games begin.


    Requiring at least a standard action (a large chunk of any turn), unless they waste spell slots in order to reduce that casting time.
    That's because you have to take a metamagic feat which use up an insane amount of slots. And please remember that if you're going to cast a spell, you shouldn't be in a position where you have to move in the same turn. And once that spell is cast, you shouldn't have any problems to require moving in the same turn.

    And any good fighter should be able to hit the Wizard enough that the CUMULATIVE concentration check will be an issue.
    Of course, I much prefer the silencing strike. Unless you silented all your spells, a damn waste of spell slots, you have none.
    My good sir, you have been using the wizard incorrectly. A wizard stays away, preferably, from the main concentration of battle, letting opponents come to him and pick them off as they charge at him. And any good wizard has already prepared and protected himself against any attacks and any good wizard kills the fighters before he lets them reach him.
    And the Silent spell feat takes up only a spell slot one level higher. Rather cheap considering that Explosive Spell takes up a slot 3 or 4 spell levels up.
    Last edited by Dragon Mage; 10-09-2006 at 12:29 AM.

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