Quote Originally Posted by hhr1dluv View Post
Hrm...of the ones I have beaten (see below):
Kingdom Hearts II was the easiest.
Final Fantasy IV was the hardest.

Of the ones I have simply tried, Dirge of Cerberus seems to be very easy, and FFTactics seems to be very hard.

To all of you who have said that FF VIII is ridiculously easy, I assume it's because you take advantage of the junction system in a way that a casual gamer might not. But then, that's just an assumption. Question: do you all always flee from random battles in FFVIII? Is that one of the major ways to make it easier?
There are few threads in the VIII forum than can offer better detail but for me the best tricks are simply these:

1. Don't bother using offensive magic. Magic is terribly underpowered in this game and is only useful for stat maxing and basic defensive purposes (healing, haste, and Barrier etc..). Furthermore, stick to raising your physical attack and improving it as welll as speed.

2. Don't rely on the GFs. They're powerful but towards end game, bosses gain abilities that allow them to one shot them. You want to strike a balance with GFs and using your Junctioned Party. Besides, abusing your Limit Breaks is better and more efficient though a few GFs will always be useful (Doomtrain, Cerberus, Odin, and Gilgamesh).

3. Refining, is the key to becoming godly. Drawing spells from enemies is ok but abusing the ability to to refine items or lower level spells into higher level spells is even better. Refine abilities should be your number #1 priorty of obtaining from GFs. By the end of Disc 1, you can have the ability to refine Curaga's from Tents and these can practically triple your current HP.

As you can tell, the games system is incredibly broken and offers the easiest and simplest way of power-leveling in the series.

Back on topic... anyone else disappointed by how dirt easy the main story of Crisis Core is?