Quote Originally Posted by Jessweeee♪ View Post
Yeah, but with like 90% of the "easy" games out there you can do something to make it harder for you (Kimahri Only challenge for FFX for example. I didn't try that one but the Tidus Only challenge actually made the game easier after I got past Mushroom Rock ). I liked how you could customize the difficulty of TWEWY from cakewalk to OH MY GOD IS THIS EVEN POSSIBLE? at absolutely any time in the game.


So if you wanted a challenge, then you could make it harder for yourself, and if you just wanted to enjoy the game's story and other things without too much hassle, then you can play at a lighter difficulty.
My only problem with this train of thought is that I have to put in the effort to make the game fun and challenging which to my personal feelings, is what a game should already be. I'm adding elements to a game that should have been there to begin with. To me, its like writing your own ending to a movie cause the film just ends in the middle with no resolution or climax (Not that Hollywood is good about these elements nowadays anyway). I don't mind making extra challenges after I've played a game for a few years but lately I have to do it during a second playthrough, just because the game was so damn easy the first time through. I do not even consider myself a gaming master or anything nor do I believe in power-leveling. I find my skills are average at best and to see such a lack of challenge concerns me.

BTW, NeoCracker... just for a fun suggestion. Play Master Blaster or Nemo's Adventures in Dreamland