Quote Originally Posted by Coma View Post
Quote Originally Posted by crazybayman View Post
Quote Originally Posted by Coma View Post
No longer are my guys standing in a row they're moving around a battlefield. I don't have to navigate a nest of menu's for every little thing.
Yeah, there's this series of games, I forget what its called, but for the most part they involve your party standing in a line, and navigating a little menu or combination of little menus to make battle commands. How stupid is that. And apparently they've been many people's favorite games for the past 20+ years. I mean, what kind of craziness is that.

Something called Final something or other. Man those games must suck.
It says a lot about your personal tastes, when you play RPGs because you like stale combat and menu navigation. I apologize, I was mistakenly under the impression that people play RPGs for their fantastic plotlines, likeable cast of character, and the sheer amount of escapism available in becoming some one else. Man, I honestly thought RPG's were about fun. But hey, pressing X about 30 times a minute is fun too, I guess.
Good lord.

Nothing to do with poor tastes, which is a poor statement given you are making the assumption based on a few posts in an internet forum. But I guess the same could be said about liking an rpg just because you like fantastic plot lines and likeable characters, when the rpg in question lacks both compared to other games in the series and genre.

Quote Originally Posted by Wolf Kanno View Post
...and progress once again eludes the masses...
Progress is great to see, when it's done properly. Gambits for instance could have been done much better. Ditto with the storyline, plot and development in the main young characters.