Quote Originally Posted by Omecle View Post
By the way, people play games for challenge. Go look up a definition for "game". Yes, enjoyment is a huge part, but I just wanted to clarify.
Incorrect. Most games these days pose no challenge whatsoever. And what challenge they may possess can easily be circumnavigated. People play games for a form of interactive entertainment.

Without challenge, there is no game. Either way,
Really? How about most visual Novels? They are games and very enjoyable ones at that. However, a good number of them posses the challenge rating a of a crippled infant in a no holds bar fight.


Whether or not a game is bad depends entirely on the context that is being discussed. DemonicDragon here I am sure is talking about games primarily on their entertainment value. Therefor, for the sake of his argument all a game needs to do to be bad is fail to entertain.

Now if were were talking about a game as a piece of software, or as a piece of art, or as a piece of whatever it would be different. However, if we are talking about it as a piece of entertainment(which I think DemonicDragon is) then its entertainment value is the bit that is being contested. The rest are merely small subcategories that more or may not impact the entertainment value.

The same goes for books or just about anything else. If you talk about it for its entertainment value than that is what is important. If you are talking about its form THAT is what matters. If you are talking about the way it implements its style than that is what matters.



It depends entirely on the context in which the game is being discussed. I suppose I could be completely off on DD's context, however, I can only go by what I have garnered from his posts.