Quote Originally Posted by Lionx View Post
Lol i am pretty sure Marvel was popular all throughout America, but CvS however is more or less dead at this time with only Japan and NorCal having any real player base anymore and SFIV killed it. You would think people get more excited about games like CvS but instead of that you find people sticking with the games they grew up with. My friend would rather play SFIIHD over SFIV because it feels too different...which is fine i know classic is nice but its not giving SFIV too much of a chance. If they rehash too much its the same thing with new gfxs or a remake/port, if its too different people will go SFIII on them and say its too hard to pick up...how difficult to get the perfect medium..=/

Melee created the base yes, but Brawl apparently is 'too watered down' for people who play it competitively and dont like it from what i heard....blargh, again with the 'do you want it to be the same game or different?" -_-

Thats the trend we need to see gone..seriously. ADAPT PEOPLE. If its not horribly broken we can all adapt! At least try before going back to an old game.
I think it depends on who you ask, Brawl still has mixed impressions among its fans but the wait and anticipation Brawl created was nothing like Melee or the original.

Beyond that, I agree with your post.

Quote Originally Posted by Skyblade View Post
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Don't write off the 3D fighting genre just yet. Dissidia is looking fantastic.
Just watching the videos, I can already tell you the combat system is a bit broken and needs balancing. The whole Brave system is nice in theory but the videos show its got serious faults as all you need to do is raise your bravery with a few moves and summons and then you can one hit kill your opponent. The videos on the main Japanese website show this phenomena. The Cloud Vs. Cecil video especially highlights this problem. It may work out a bit better against a human opponent since the games A.I. is not very aggressive even on the highest levels but the system has a lot of broken elements. I'm still looking forward to it a lot but I doubt it will change my view on 3D fighters.

Course I won't know for certain until I play it.