Well, I can at least agree that for the fairly small strain an MMO will need to put on the console, PS3 will not perform so poorly as the PS2. Once you've laid your graphical framework the only really important things are how much space you leave yourself to work in. It's unlikely they will invoke PS3 limitations for simple things like inventory or the ilk. Those were really the killers in FFXI.
What I think could really hurt the game is if they make the UI too limited or make a mistake on par with not allowing windower. They will then cite their ToS about 3rd party tools. Though it will be easier to get 3rd party tools onto a PS3... they will probably still suggest that their use on a PC would constitute an unfair advantage.
Aside from that, and my confession that the PS3 is probably less of a long-term technological shackle than the PS2 was... let's be wise enough to have foresight about this. PS2 looked great at the time. We take our 20/20 hindsight and try to believe that we thought it wasn't great, but by-and-large people did. I remember being wowed by SotC and while it's still an impressive game, it just doesn't hold up to current gaming.
I still hear people comment that they can't imagine how much better it could get than the graphics of the latest Metal Gear installment. I don't believe that and even if I did... I'm a realist. New technology will come and graphics can be made to look even better. There are things far beyond photorealistic depictions of events in a game.
In short, my point is, there will be PS3 limitation as an issue one day. It's an artificial ceiling that's already on the game. While we might not be able to even imagine it yet, there will be problems.







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