Quote Originally Posted by The Space Pope View Post
Quote Originally Posted by Darkswordofchaos View Post
does his difficulty change at 99?
Yeah, he gains an additional 30,000HP or something like that, and I know the party's levels effect Sephiroth's difficulty in some other way but I don't remember if it was just HP or not.

And I like blackmage_nuke's idea.]\

edit: looked up for more accurate stats

+30,000 HP, 2 Att, 20 Def, 5 MAtk, 16 MDef per character at level 99
+80,000 HP if Knights of Round is cast on Jenova
Oh, well i usally used 4x cut a lot for qudrupal 9,999 damage so thats prolly why i didnt notice.

Quote Originally Posted by Kawaii Ryűkishi View Post
Quote Originally Posted by FFIX Choco Boy View Post
However, chocobos... Need a materia to catch em, so maybe I won't be able to get far unless I grind so I can kill the snake in the marshes.
Just use a Deadly Waste on it and wait for it to die of poison.

Should be easy!
He uses a strong enemy skill at lo hp that does a lot of damage so if your not at least around lvs 24 25 itll kill you all in one hit
Edit: he also almost always flips one character away. the dude in that video was very very lucky i think